![]() ![]() Run Time Limit properly ends rounds when players have multiple respawns remaining ![]() Punching Flowers punch in the correct direction on flipped treadmills “Follow player” camera fixed after respawns and in Sudden Death It does slightly change the fundamental physics of the game, and some previous advanced techniques will have to be rediscovered or adjusted. Level Fullness is always displayed in freeplay build modeĪdjusted some physics for better wall experiences (smoother motion on wall slides and less likely to “bounce” off walls)įixing these physics problems has had a cascading effect that we believe improves the feel of the game, and makes it slightly more responsive. Players can now delete custom levels that they have uploaded Players can no longer spam the pause button, which previously let players exploit level timers and some physicsĪdded some new backgrounds for community-level creations Ultimate Chicken Horse has been updated to Unity 2020 - some beta testers have reported a smoother, more optimized feel to the gameĪdded a Help and Tips section to the pause menuĪdjusted some physics for better wall experiences Lots of bug fixes involving the changes that were made to the servers Ultimate Chicken Horse V1.8.22 - The Hippo-Party-Plus UpdateĤ new outfits: Floatie (Hippo), Cowboy Boots (Hippo), Balloon (Hippo) Jockey Outfit (Horse) Characters dance sound continues when jumping directly from dance Fixed animal icons navigating inventory sometimes lose their costumes Added new Farmhands, Syd (community manager) and SuperNimbus (team we worked with for server changes) to credits Bug Fixes: Added "Tournament" as a preset, suggested by the community Replaced the GameSparks server solution with BrainCloud, this now handles all player authentication, level uploads, level bans, challenge times, user bans, etc. Added cross-play with Xbox, all platforms can now play cross-play Ultimate Chicken Horse Patch V1.9.02 - (Back-end) Features: We might look into this in the future but for now the Twitch voting still works so it's possible this doesn't get fixed. Twitch integration still works for voting, but Twitch chat doesn't show up in-stream anymore-this is due to a change in the Twitch plugin we use and we would likely have to rewrite the entire plugin to make it function. Duplicate sound effects or music tracks sometimes for a short time ![]() That said, if you're finding collision issues that you think are bugs, please let us know! We feel this is still better for the long-term quality of the game, but we also understand and apologize to those people who feel this has been a change for the worse. It does slightly change the fundamental physics of the game, and some previous advanced techniques will have to be rediscovered or adjusted." This was also necessary due to a game engine major version update, and it's not possible for us to "go back" at this point. ![]() As we wrote at the time: "Fixing these physics problems has had a cascading effect that we believe improves the feel of the game, and makes it slightly more responsive. People are still finding issues with collisions, which is a result of physics changes from the Hippo update in September 2021. Search box for levels is working now Known Issues: Fixed "?" showing up instead of your name on the scoreboard Fixed "My Levels" tab which seemed not to be showing unpublished levels Fixed the Nintendo Switch authentication issues for online play Fixed issue of levels with the same name being overwritten-this was causing an issue where people said the level they shared or created was not actually their level Please let us know if you're still having issues! Had lots of issues with online play and connections-we've done a lot of different things to improve the stability and we believe this should be as smooth as it was in the past at this point. ![]()
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