![]() This gives the player many options and variables when playing, providing solid replay value.įinal Fantasy III was also a first for one of the series’ biggest mascots Moogles. The player has the option to change their character's jobs throughout the game, to best meet challenges from unique battles and puzzles - and there’s a plethora more to choose from this time. It was also the first in the series to implement the upgraded “Job System” that would become monumental in future releases and spinoffs. The gameplay once again upgrades, however. The crystals have a more complex background, and so too do the characters and NPCs. The motifs of four elemental crystals return, too. Released on April 27th, 1990, Final Fantasy III’s setting and story are similar to that of the first game, in that four orphans from a small village find themselves destined to be the “warriors of light”. In Japan, however, the franchise’s swansong on the Famicom was an absolute delight. But we think the concept is pretty cool, and its daringness gives it a high spot on our list. Not too realistic there, and the rewards and consequences of battles were infuriating to some fans. To improve defence, though, a character has to get attacked again and again, until eventually, they’ll get thicker skin, and their defence stats are increased. To improve a certain skill, the character simply uses that skill more and more - which is pretty realistic. Other elements that were introduced in II are chocobos, the adorable and tameable bird creatures used for transport, and an engineer called Cid (a different character in every game, of course, but there’s always an engineer called Cid). As it’s the first sequel, it was the first time fans learned that the franchise isn’t a continual series but more an anthology of games set in entirely different worlds.Īlthough the first game set a few things in place, then, it was II that introduced what Final Fantasy is all about. This is the first entry that exemplified what it means to be a Final Fantasy game. Gameplay = time management (seriously), and way too many side quests. And yet, her appearance was drained of all character - a fact that no amount of outfit-changing gimmicks can make up for. Plot = attempted fan service, because everyone loved XIII’s protagonist, Lightning, but she was absent from XIII-2. The plot of Lightning Returns is best left unspoken, and so, really, is the gameplay. In fact, the ending to the first XIII had to be altered to make it work (someone didn’t attend storytelling 101). The plot worsened with the sequel ( Final Fantasy XIII-2), when time-travel elements were added - again, rarely a good idea. The battle system was criticized by fans, too, with MP replaced with the Paradigm system to make the battles seem more cinematic and quick-paced (the intention was to make the fights seem like those in the action-packed Spirits Within film). Even the first game, the hotly anticipated Final Fantasy XIII, required prior reading to fully understand the story - never a good idea. All in all, then, it was a bit of a mess from the start. The XIII sub-franchise was titled 'Fabula Nova Crystallis Final Fantasy', and it was supposed to include Final Fantasy XV - originally titled Versus XIII - but that soon became a standalone entry in its own right. This is why we have confusing titles like Final Fantasy X-2 (ten-two). However, sometimes these standalone games spawn their own sequels. They’re connected by the genre (fantasy role-playing), recurring magical creatures, and occasionally character names, but that’s about it. Each numbered entry in the series tends to be a standalone outing, possessing a fantasy world with its own lore, unrelated to any other Final Fantasy. This may seem confusing to those outside Final Fantasy’s fanbase, so we'll briefly explain. As much as we’d love to talk about 4 Heroes of Light, Tactics, and, hell, Kingdom Hearts, we’ll be sticking to the numbered games, including their own sequels. A comprehensive list of every final fantasy game would be nearing a hundred entries. Unfortunately, there aren’t enough decades in the century to give a comprehensive list of all spinoffs, remakes, remasters, and offshoots. What we aim to do here is provide a list of the best in the series. ![]() However, it’s possible that you’ve never played one - shocking to some, I know, but there’s no need to be embarrassed. Among both online and single-player communities, Final Fantasy is ubiquitous. It’s an institution, a household name even among non-gamers, what with the three feature-length films. ![]()
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